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Home | 2013 | January

Monthly Archives: January 2013

Flow, Games and User Experience – Part II

Posted on January 25, 2013 by Elodie

Abstract Part I: In the first part of my blog article, I gave a little introduction on the concept of Flow and its dimensions by the Hungarian psychologist Mihalyi Csikszentmihalyi. Even though this theory is not linked to video games … Continue reading →

This entry was posted in User Experience and tagged flow, games. Bookmark the permalink.

DenkanStoos plays Meddlers

Posted on January 25, 2013 by Nils Hofmeister

DenkanStoos is a group of people sharing similar values and visions in Hamburg. It is part of Stoos Network. Stoos Network is the result of an event often referred to as “Stoos Gathering”. So what is this all about? Stoos … Continue reading →

This entry was posted in Project Management and tagged agile, Stoos. Bookmark the permalink.

“Where should we place the mini map?”

Posted on January 14, 2013 by Jacek

If you are involved in the game development process, you’ve probably heard about this question before. Especially UX/UI designers are confronted with this question as they are responsible for the conception and design of the mini map, a key element … Continue reading →

This entry was posted in User Experience and tagged minimap mini map ux design. Bookmark the permalink.

Icinga Cookbook on GitHub

Posted on January 4, 2013 by Sebastian

End of last year we finally released our first projects on GitHub. Now it is time to blog about it. We are currently transitioning into using Opscode Chef to deploy our systems. That is why our first public GitHub projects … Continue reading →

This entry was posted in Engineering. Bookmark the permalink.

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